Vector | Definition |
---|---|
Logic Type | Governs how the Bala thinks, reacts, and behaves. |
Zone Affiliation | Indicates the environment of origin or mutation. |
Plane Affiliation | Describes interaction with dimensions or signals. |
Body Structure | Observed physical configuration used for containment and reporting. |
Type | Description |
---|---|
Cute | Lure-type behaviors; deceptively nonthreatening appearances. |
Normal | Baseline autonomous behavior; minimal environmental impact. |
Monster | Aggressive, destructive cycles; containment risks. |
Ghost | Phased or semi-ethereal presence tied to memory phenomena. |
Machine | Mechanized behavior; synthetic or hardware-based existence. |
Void | Null-based unstable behaviors; difficult to contain. |
Anomaly | Unclassifiable behavior; field discretion advised. |
Zone | Biome Characteristics |
---|---|
Candy Grove | Hyper-sucrose plant biomes; crystalline flora. |
Rust Spire | Mechanical salvage fields; rusted tower ruins. |
Fathom Deep | Deepwater ruins; sedimentary collapse zones. |
Zephyr Vale | Floating landmasses; violent jetstream corridors. |
Null Star | Collapsed dimensional star fields; null radiation zones. |
Glitch Maw | Signal corruption fields; digital-organic hybrid collapse. |
Entropy Expanse | Universal analog distortion. |
Plane | Interaction Characteristics |
---|---|
Anchor | Strongly bound to physical structures and spacetime stability. |
Node | Exists across electrical, data, or signal frameworks. |
Fracture | Reality breakdown, splintering collapse. |
Spectral | Movement through sound waves and emotional energy. |
Germinal | Plant-rooted existence; organic propagation behavior. |
Structure | Description |
---|---|
Form | Stable-bodied organisms (humanoid, quadrupedal, simple). |
Frame | Modular or stitched organisms; multi-segmented bodies. |
Graft | Merged biological organisms; parasitic integrations. |
Entity | Fractured, unstable bodies linked to Expanse phenomena. |
Bloom | Uncontrolled biological growth. |